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<channel>
	<title>tomschofieldart</title>
	<link>http://www.tomschofieldart.com</link>
	<description>tomschofieldart</description>
	<pubDate>Sat, 23 Feb 2013 09:21:33 +0000</pubDate>
	<generator>http://www.tomschofieldart.com</generator>
	<language>en</language>
	
		
	<item>
		<title>The Quiet Walk (with Alessandro Altavilla)</title>
				
		<link>http://www.tomschofieldart.com/The-Quiet-Walk-with-Alessandro-Altavilla</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/The-Quiet-Walk-with-Alessandro-Altavilla</comments>

		<pubDate>Sat, 23 Feb 2013 09:21:33 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[collaboration, work]]></category>

		<guid isPermaLink="false">5045738</guid>

		<description>The Quiet Walk (TQW), is an interactive mobile artwork initiated by Alessandro Altavilla for sonic explorations of urban space. The goal of TQW is to find the “quietest place”. An interface on the mobile device directs the user to avoid noisy areas of the city, giving directions to find quiet zones. Data collected by the system generates a geo- acoustic map of the city that facilitates the personal recollection of sonic memories. The system is comprised of two components; an iPhone running a custom application programmed in openFrameworks, and a web server collecting the GPS and acoustical data. A heatmap of city sounds is constructed collaboratively by participants. An example can be found here.

.&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0417_400.PNG" width="400" height="600" width_o="640" height_o="960" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0417_o.PNG" data-mid="27044900"  border="0" align="left"/&#62;&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/TQW_6299_flickr_400.jpeg" width="400" height="266" width_o="1280" height_o="854" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/TQW_6299_flickr_o.jpeg" data-mid="27045024"  border="0" align="left"/&#62;&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/TQW_6315_flickr_400.jpg" width="400" height="266" width_o="1280" height_o="854" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/TQW_6315_flickr_o.jpg" data-mid="27045027"  border="0" align="left"/&#62;&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0418_400.PNG" width="400" height="600" width_o="640" height_o="960" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0418_o.PNG" data-mid="27044908"  border="0" align="left"/&#62; &#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0470_400.PNG" width="400" height="600" width_o="640" height_o="960" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0470_o.PNG" data-mid="27044912"  border="0" align="left"/&#62;&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0471_400.PNG" width="400" height="600" width_o="640" height_o="960" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0471_o.PNG" data-mid="27044917"  border="0" align="left"/&#62;&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0472_400.PNG" width="400" height="600" width_o="640" height_o="960" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0472_o.PNG" data-mid="27044925"  border="0" align="left"/&#62;&#60;img src="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0473_400.PNG" width="400" height="600" width_o="640" height_o="960" src_o="http://payload137.cargocollective.com/1/5/190271/5045738/IMG_0473_o.PNG" data-mid="27044934"  border="0" align="left"/&#62;</description>
		
		<excerpt>The Quiet Walk (TQW), is an interactive mobile artwork initiated by Alessandro Altavilla for sonic explorations of urban space. The goal of TQW is to find the...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload137.cargocollective.com/1/5/190271/5045738/prt_1361632466.jpg" />

	</item>
		
		
	<item>
		<title>Neurotic Armageddon Indicator</title>
				
		<link>http://www.tomschofieldart.com/Neurotic-Armageddon-Indicator</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/Neurotic-Armageddon-Indicator</comments>

		<pubDate>Sat, 29 Dec 2012 05:56:33 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[work, in_progress]]></category>

		<guid isPermaLink="false">4672572</guid>

		<description> Neurotic Armageddon Indicator V1.0 from tom schofield on Vimeo.
Neurotic Armageddon Indicator (NAI) is an installation artwork which visualises the ‘Doomsday Clock’, a symbolic clock maintained by an academic journal, ‘The Bulletin of Atomic Scientists’. The Doomsday Clock represents the proximity to armageddon expressed as minutes to midnight where midnight represents nuclear holocaust. The clock is ‘set’ by a panel of scientists and experts at long intervals, usually years apart. The artwork is in two pieces. One is a small computer programme running on a server which ‘scrapes’ the content of the bulletins home page as often as possible. The software checks the current status of the clock and then sends the results over the internet to the second part of the work, a small wall clock which displays the time of the Doomsday Clock on a red LED clock display. This process repeats as fast possible so that the device shows in near-real-time the status of the doomsday clock. At the time of writing, it is currently five minutes to midnight.

NAI is also being developed to provide a locus point for discussion of the end of the world. To this end I have developed a second indicator which can be set by participants at any time, over the web. Their time will feed into a physical clock located in Culture Lab, Newcastle, UK and they may justify their input and contribute to a time line, similar to the one published by the bulletin of atomic scientists. 

&#60;img src="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_4_400.jpg" width="400" height="266" width_o="800" height_o="533" src_o="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_4_o.jpg" data-mid="29084477"  border="0" align="left"/&#62;&#60;img src="http://payload118.cargocollective.com/1/5/190271/4672572/2small_400.png" width="400" height="266" width_o="900" height_o="600" src_o="http://payload118.cargocollective.com/1/5/190271/4672572/2small_o.png" data-mid="24892752"  border="0" align="left"/&#62;&#60;img src="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_1_400.jpg" width="400" height="266" width_o="800" height_o="533" src_o="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_1_o.jpg" data-mid="29084473"  border="0" align="left"/&#62;&#60;img src="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_2_400.jpg" width="400" height="266" width_o="800" height_o="533" src_o="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_2_o.jpg" data-mid="29084474"  border="0" align="left"/&#62;&#60;img src="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_3_400.jpg" width="400" height="266" width_o="800" height_o="533" src_o="http://payload118.cargocollective.com/1/5/190271/4672572/NAI_3_o.jpg" data-mid="29084476"  border="0" align="left"/&#62;&#60;img src="http://payload118.cargocollective.com/1/5/190271/4672572/1small_400.png" width="400" height="266" width_o="900" height_o="600" src_o="http://payload118.cargocollective.com/1/5/190271/4672572/1small_o.png" data-mid="24892749"  border="0" align="left"/&#62;</description>
		
		<excerpt> Neurotic Armageddon Indicator V1.0 from tom schofield on Vimeo. Neurotic Armageddon Indicator (NAI) is an installation artwork which visualises the ‘Doomsday...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

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	</item>
		
		
	<item>
		<title>drive_in</title>
				
		<link>http://www.tomschofieldart.com/drive_in</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/drive_in</comments>

		<pubDate>Wed, 12 Sep 2012 07:37:55 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">4067718</guid>

		<description>drive_in is an interactive art installation that makes use of visitors' mobile phones and a number of tiny custom-made infrared cinema screens.

background
The mobile phone camera has become ubiquitous, slowly replacing compacts for everyday photography as the mobile itself has, for many people, replaced the landline. drive_in exploits the capacity of all mobile phone cameras to see infrared light. This is possible due to cost saving measures in mobile production which leads to relatively poor filtering. drive_in allows visitors to reveal otherwise invisible video content by using their mobile phone cameras.  Audio for each screen is transmitted by a very short range fm transmitter (such as an iTrip) which can be picked up using the mobiles' radio.   

&#60;img src="http://payload88.cargocollective.com/1/5/190271/4067718/Screen Shot 2012-09-12 at 13.36.12_400.png" width="400" height="457" width_o="521" height_o="596" src_o="http://payload88.cargocollective.com/1/5/190271/4067718/Screen Shot 2012-09-12 at 13.36.12_o.png" data-mid="21324398"  border="0" align="left"/&#62;</description>
		
		<excerpt>drive_in is an interactive art installation that makes use of visitors' mobile phones and a number of tiny custom-made infrared cinema screens.  background The...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload88.cargocollective.com/1/5/190271/4067718/prt_1347453395.png" />

	</item>
		
		
	<item>
		<title>rover</title>
				
		<link>http://www.tomschofieldart.com/rover</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/rover</comments>

		<pubDate>Wed, 29 Aug 2012 04:15:56 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[in_progress]]></category>

		<guid isPermaLink="false">3990322</guid>

		<description>Rover is an artwork based around a modular, mobile data gathering device. It’s small size (around 30*30*15 cm) means that it can be lowered into caverns or wells, suspended from balloons or introduced into confined horizontal spaces (such as ventilation systems (mounted on a buggy).

Rover’s mission is to gather the richest data possible for the funding available. Soon to be launched as a kickstarter project the probe conducts a 2 part exploration. The first part is to document as throughly as possible, the dark unexplored places of the city. The second is to query and comment upon the relationship between funding and research. The success of the kickstarter campaign will determine the final sensor array built into the device. The more money, the more data. Current possibilities include but are not limited to:

• depth array data (2 * Kinect)
• temperature
• audio recording
• radiation
• magnetism
• GPS (surface only) 
• elevation
• radio

&#60;img src="http://payload84.cargocollective.com/1/5/190271/3990322/Rover1_400.jpg" width="400" height="320" width_o="720" height_o="576" src_o="http://payload84.cargocollective.com/1/5/190271/3990322/Rover1_o.jpg" data-mid="20875261"  border="0" align="left"/&#62;&#60;img src="http://payload84.cargocollective.com/1/5/190271/3990322/Rover2_400.jpg" width="400" height="320" width_o="720" height_o="576" src_o="http://payload84.cargocollective.com/1/5/190271/3990322/Rover2_o.jpg" data-mid="20875263"  border="0" align="left"/&#62;</description>
		
		<excerpt>Rover is an artwork based around a modular, mobile data gathering device. It’s small size (around 30*30*15 cm) means that it can be lowered into caverns or wells,...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload84.cargocollective.com/1/5/190271/3990322/prt_1346231652.jpg" />

	</item>
		
		
	<item>
		<title>mark inscriber</title>
				
		<link>http://www.tomschofieldart.com/mark-inscriber</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/mark-inscriber</comments>

		<pubDate>Fri, 27 Apr 2012 09:43:54 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">3292038</guid>

		<description>


mark inscriber is a data sculpture/sonification project. A horizontal bar supports a carriage with a firing chisel blade. The lateral movement is controlled by a stepper motor and chain system. The carriage advances a little at a time while the chisel blade cuts deep incisions into the wall. 

background
vertical mark making is the earliest known form of recorded counting. As systems of counting developed in complexity, new methods of grouping marks were found. mark inscriber explores the relationship between these groupings and modern programming and mathematics by hammering numbers counted in different bases into the wall, performing an act of counting with no object. 

&#60;img src="http://payload49.cargocollective.com/1/5/190271/3292038/IMG_4254_400.JPG" width="400" height="266" width_o="2048" height_o="1365" src_o="http://payload49.cargocollective.com/1/5/190271/3292038/IMG_4254_o.JPG" data-mid="22247538"  border="0" align="left"/&#62;&#60;img src="http://payload49.cargocollective.com/1/5/190271/3292038/IMG_4280_400.JPG" width="400" height="266" width_o="2048" height_o="1365" src_o="http://payload49.cargocollective.com/1/5/190271/3292038/IMG_4280_o.JPG" data-mid="22247546"  border="0" align="left"/&#62;&#60;img src="http://payload49.cargocollective.com/1/5/190271/3292038/IMG_4355_400.JPG" width="400" height="266" width_o="2048" height_o="1365" src_o="http://payload49.cargocollective.com/1/5/190271/3292038/IMG_4355_o.JPG" data-mid="22247576"  border="0" align="left"/&#62;&#60;img src="http://payload49.cargocollective.com/1/5/190271/3292038/DSC_0091_400.JPG" width="400" height="267" width_o="1936" height_o="1296" src_o="http://payload49.cargocollective.com/1/5/190271/3292038/DSC_0091_o.JPG" data-mid="16883130"  border="0" align="left"/&#62;&#60;img src="http://payload49.cargocollective.com/1/5/190271/3292038/mark detail_400.png" width="400" height="319" width_o="1287" height_o="1029" src_o="http://payload49.cargocollective.com/1/5/190271/3292038/mark detail_o.png" data-mid="16883307"  border="0" align="left"/&#62;</description>
		
		<excerpt>   mark inscriber is a data sculpture/sonification project. A horizontal bar supports a carriage with a firing chisel blade. The lateral movement is controlled by a...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload49.cargocollective.com/1/5/190271/3292038/prt_1335536656.JPG" />

	</item>
		
		
	<item>
		<title>1280 * 1024</title>
				
		<link>http://www.tomschofieldart.com/1280-1024</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/1280-1024</comments>

		<pubDate>Sat, 10 Mar 2012 07:30:42 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">2975884</guid>

		<description>

1280 * 1024 takes advantange of the high definition of modern displays to show very high volumes of information simultaneously. A wikipedia file dump of huge amounts of crowd sourced information forms the basis of this piece. This data begins to take over the monitor pixel by pixel, populating its spaces with single dimensions of information transmitted with flashing light in morse code. The data builds until the full resolution of 1310720 points is achieved. 

The space of the display can be conceived as just that: space. It has finite dimensions in width and height but also in depth with each pixel being capable of a defined number of individual colours. At this point the relationship between software and hardware becomes blurred as that number of colours is related to the computers ability to control those hues. This demonstrates that our culture and machine systems are inseparable and often confused. To work with one you must engage with the other and it is this relationship, the relationship between culture and machine that is explored with this work.

1280 * 1024 is the winner of the Sunderland Art Prize, jointly with Edwin Li

&#60;img src="http://payload33.cargocollective.com/1/5/190271/2975884/DSC_0046_400.JPG" width="400" height="597" width_o="2048" height_o="3059" src_o="http://payload33.cargocollective.com/1/5/190271/2975884/DSC_0046_o.JPG" data-mid="15153039"  border="0" align="left"/&#62;&#60;img src="http://payload33.cargocollective.com/1/5/190271/2975884/DSC_0016_400.JPG" width="400" height="267" width_o="2048" height_o="1370" src_o="http://payload33.cargocollective.com/1/5/190271/2975884/DSC_0016_o.JPG" data-mid="15152954"  border="0" align="left"/&#62;&#60;img src="http://payload33.cargocollective.com/1/5/190271/2975884/DSC_0017_400.JPG" width="400" height="267" width_o="2048" height_o="1370" src_o="http://payload33.cargocollective.com/1/5/190271/2975884/DSC_0017_o.JPG" data-mid="15152965"  border="0" align="left"/&#62;</description>
		
		<excerpt>  1280 * 1024 takes advantange of the high definition of modern displays to show very high volumes of information simultaneously. A wikipedia file dump of huge...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload33.cargocollective.com/1/5/190271/2975884/prt_1331386067.JPG" />

	</item>
		
		
	<item>
		<title>refractive index (Jamie Allen)</title>
				
		<link>http://www.tomschofieldart.com/refractive-index-Jamie-Allen</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/refractive-index-Jamie-Allen</comments>

		<pubDate>Sat, 28 Jan 2012 08:35:21 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[collaboration, consultancy]]></category>

		<guid isPermaLink="false">2693782</guid>

		<description>

I wrote code for Jamie Allen's project refractive index along with Jamie and David Gaultier. refractive index is an art project exploring the capabilities of large public displays to affect the architecture of their surroundings.

More from Jamie about this and other projects on his site here.</description>
		
		<excerpt>  I wrote code for Jamie Allen's project refractive index along with Jamie and David Gaultier. refractive index is an art project exploring the capabilities of...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload19.cargocollective.com/1/5/190271/2693782/prt_1327762818.png" />

	</item>
		
		
	<item>
		<title>Binary Furniture (for Cohda Design)</title>
				
		<link>http://www.tomschofieldart.com/Binary-Furniture-for-Cohda-Design</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/Binary-Furniture-for-Cohda-Design</comments>

		<pubDate>Fri, 20 Jan 2012 08:32:22 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[consultancy]]></category>

		<guid isPermaLink="false">2643693</guid>

		<description>With John Shearer (Culture Lab) and Cohda design, I developed a generative, rapid prototyped table. Users draw spirograph designs which are extruded in 3D, given a wave and a .stl file is produced. The file can be taken to any 3D printing lab and produced as a full size table. 

&#60;img src="http://payload17.cargocollective.com/1/5/190271/2643693/fill.jpeg" width="400" height="563" width_o="400" height_o="563" src_o="http://payload17.cargocollective.com/1/5/190271/2643693/fill_o.jpeg" data-mid="13382529"  border="0" align="left"/&#62;</description>
		
		<excerpt>With John Shearer (Culture Lab) and Cohda design, I developed a generative, rapid prototyped table. Users draw spirograph designs which are extruded in 3D, given a...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload17.cargocollective.com/1/5/190271/2643693/prt_1327069719.jpeg" />

	</item>
		
		
	<item>
		<title>trigger shift</title>
				
		<link>http://www.tomschofieldart.com/trigger-shift</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/trigger-shift</comments>

		<pubDate>Fri, 20 Jan 2012 08:25:01 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[consultancy]]></category>

		<guid isPermaLink="false">2643653</guid>

		<description>Trigger shift was a year long participatory design project with Modular and Memo Atken




We worked with two groups of young people 13-21 using hacked X-box Kinect as a performance tool in dance and theatre. 

http://www.triggershift.org/

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		<excerpt>Trigger shift was a year long participatory design project with Modular and Memo Atken     We worked with two groups of young people 13-21 using hacked X-box Kinect...</excerpt>

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		<title>Stupid Tw**t </title>
				
		<link>http://www.tomschofieldart.com/Stupid-Tw-t</link>

		<comments>http://www.tomschofieldart.com/following/tomschofieldart.com/Stupid-Tw-t</comments>

		<pubDate>Fri, 20 Jan 2012 07:42:22 +0000</pubDate>

		<dc:creator>tomschofieldart</dc:creator>
		
		<category><![CDATA[collaboration]]></category>

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		<description>

Stupid Tw**t is an interactive installation projected publically in Durham, UK.

The installation takes the form of a twitter client projected on an outdoor projection surface. Participants tweet celebrity names to be included in the projection however rather than simply displaying tweets about that person, Stupid tw**t swaps the names of the 'tweeter' and 'tweetee' so the tweet 'Barack Obama is not an American' by @averageJoePlumber would appear in the feed as 'averageJoePlumber is not an American'

By confusing the identities of subject and object, the piece plays with the nature of twitter celebrity.

Stupid Tw**t was commissioned by Empty Shop, Durham emptyshop.org/ as part of Design Event design-event.co.uk/

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		<excerpt>  Stupid Tw**t is an interactive installation projected publically in Durham, UK.  The installation takes the form of a twitter client projected on an outdoor...</excerpt>

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